Faint Sky Games
Games
Apps
Art
More
I have a keen interest in games, especially those that tell a story and allow you to escape to another world. I love how the nature of games development is so creative.
Engine:
Team size:
Role:
Sprites:
Style:
Focus:
Unity C#
3
Git manager & lead artist
Photoshop
2D, isometric
2D particle animation, bug fixing & usability testing
Modelling:
Texturing:
Sound:
Blender
3D, first-person
Audacity
Design and user experience
Client:
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Platform:
Eileen Ford,
Cognivity CIC
4
Project Owner & Client Liaison
Google Cardboard
VR development
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