

0_0095
Global game jam 2020 submision
Hmm, a game called 0_0095... Bit strange, isn't it? I bet you're wondering what this game is about, correct? You start off in the game as a small grey cube that must restore the game to its original state by adventuring through a series of levels. The world seems to be riddled with corruption, however as you collect more Glitch Particles, bit by bit the old remnants of the once complete game are pieced together.

Photoshop

Unity
Process
I worked as part of a team of 5. After receiving the theme Repair we sat down and brainstormed. We came up with set goals to achieve and decided which we were going to focus on first. As this project was very time restrictive we only worked on one goal at a time to avoid ending up with a game that was filled with bugs.
The team was split into 2 artists and 3 coders. This worked well with my skills as I was confident with animation where the other artist was best with design and music. As a result, the other artist sketched enemy designs on paper while I digitalised them and gave them personalities through animation. While waiting for the designs I worked on particle systems to increase the feeling of playing a broken game. I also made pop-ups to help direct the game with the help of an existing font.
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To keep everything easily accessible we used GitHub to share work. However, as none of us had ever used GitHub as a team before, we came across a lot of merge issues resulting in lots of work being lost or cut from the release in the last hour.
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I enjoyed working with people I didn't know to make a project and seeing what I could do in that amount of time.
Work Showcase
Animation






Particle Systems



Other

